Steam Video Game Reviews Classifier

Keywords: Videogames, Steam Store, Recommendations, Emotions

Abstract

This paper leverages a dataset generously provided by the Steam community, encompassing over 37 million
user recommendations for various video games. These meticulously cleaned and preprocessed data originate
exclusively from the Steam Store, a platform for online downloadable content in the realm of video games. The
primary objective of this study is to conduct a sentiment analysis of user comments within the Steam Store,
discerning both negative and positive emotions. The dataset comprises three distinct subsets, and this study
focuses exclusively on the recommendations dataset for its analysis.

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References

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Received: 2023-10-18
Accepted: 2024-01-11
Published: 2024-03-30
How to Cite
[1]
L. A. Gonzáles Usca, K. J. Linares Salinas, and J. A. Pinto Villamar, “Steam Video Game Reviews Classifier”, Innov. softw., vol. 5, no. 1, pp. 69-80, Mar. 2024.
Section
Journal papers